Dev Log 5/8/25 Bio Fixes and Ren'Py 8.3.8


Fundamentally, nothing involving any labels has changed, as that would cause me to go through it all and update the bubbles. I will do it if I have to, but if there is no need to make that kind of change, well…:)

One issue I had in the past was that I had the classes and the object on the same page. For starters, it would give my finger a cramp from the massive scrolling, but it also led to errors (and delays). I broke up the code a bit to manage it better. If you have the source code DLC (free), you will see a change in the minigame. rpy to d1_minigame_ren.py (etc). It will still turn into d1_minigame.rpyc, but this will help me solve any issue with day 1 minigame content without worrying about day 2 and 3. ;)

Regarding bios, front-end should not be much different. However, I noticed a few bios were missing because of how I was doing it before. So I rewrote how bios work on the backend to limit the amount of mistakes that can be made.

Also updated to Ren’Py 8.3.8 to fix any engine-related bugs.

Working on a werewolves scene right now. Progress has been a little slow this week because I was also dealing with a medical issue that kills my concentration, but I am making progress. :)

Files

folnewday-osx-demo-demo.zip 491 MB
Version 0.7di.20250508 26 days ago
folnewday-win-linux-demo.zip 496 MB
Version 0.7di.20250508 26 days ago
folnewday-osx.zip 1.8 GB
Version 0.7di.20250508 26 days ago
folnewday-win-linux.zip 1.8 GB
Version 0.7di.20250508 26 days ago

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